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prefabs

#1 User is offline   owenneil 

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Posted 28 June 2003 - 12:47 AM

any help with these be great
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#2 User is offline   Gav979 

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Posted 22 October 2006 - 12:11 PM

What do you you mean, what are they or how do you create one. Either way I'll explain both. A Prefab is a group of objects clumped together to be a singular object, I hope that helps.

Now in order to create a prefab first things first is to select the items that you would like to make up of the prefab object. For an example take the ATM in the game, if you shoot it, it despenses money and makes a sound as well as sparks.

Open up Subburbs1.fuk and select the binoculars button at the top of the editor, now select tag and type in "atm" and double click a object. You will be taken to the place of the object so move forward and bit are rotate 180 degress to see the ATM.

Now select all the items which include: The staticmesh(atm model),3 dinosaur heads(spawner objects) 2 coloured circle things(emmitters), a sound thing and finally a switch like object behind it.

Now that you've got it all selected, make sure that you have it all selected and haven't got anything extra. Select the arch button with a box and a lightbulb(if you hover over it, it will indicate that it's the "prefab browser"), then in the new window that has just appeared select the plain piece of paper, and fill in the text fields which are Package,group and name once you're finished click ok and it will be added.

Now load your map or keep the current and in the "prefab browser" select the button to the right of the plain paper to insert the object into the level.
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#3 User is offline   MentalMan 

  • Vergast jeden.
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Posted 22 October 2006 - 03:47 PM

Look at the god damn post dates when you make a new one.
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#4 User is offline   wolve 

  • Weapon Master,and loonatic :D
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Posted 22 October 2006 - 07:28 PM

actually i never new that,i did know that the oagh did a few but i never new what they was used for.

yeah i'm still a n00b :/ lol
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