This post has been edited by St_Anger1: 31 March 2007 - 08:03 AM
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Archiver needed!
.usx Static mesh program is needed
#1
Posted 31 March 2007 - 07:56 AM
#2
Posted 31 March 2007 - 11:16 AM
short answer,you can't.
i think what you will need is some good tutorial sites,ill post them at bottom of this message.
in the mean time when exporting make sure you converted it to static mesh first.
http://3dbuzz.com/vbforum/sv_home.php
video tutorials showing you step by step on how to use the editor and things.
http://udn.epicgames...in/WebHome.html
unreal site for explanations as to what some things do.
http://wiki.beyondunreal.com/wiki/
The Unreal Bible.
have fun
i think what you will need is some good tutorial sites,ill post them at bottom of this message.
in the mean time when exporting make sure you converted it to static mesh first.
http://3dbuzz.com/vbforum/sv_home.php
video tutorials showing you step by step on how to use the editor and things.
http://udn.epicgames...in/WebHome.html
unreal site for explanations as to what some things do.
http://wiki.beyondunreal.com/wiki/
The Unreal Bible.
have fun
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