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Which topics are important?!
...Tutorials you want?

#1 User is offline   riggen 

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Posted 26 April 2003 - 03:23 PM

Please tell us which topics should be explained in tutorials so we dont waste our time on stuff everybody knows already...

next there will be a door-tut, just for info.

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#2 Guest_cool dude_*

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Posted 26 April 2003 - 04:22 PM

wat about a texture editing ? :sly:
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#3 User is offline   riggen 

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Posted 26 April 2003 - 04:24 PM

pfff....you mean in photshop and so on?

embarrasing...i dont know about this tooo much...KILL ME! :mgwhore:

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#4 User is offline   Devilpyro 

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Posted 26 April 2003 - 04:29 PM

Also include a window tutorial with the door tutorial, and it might be usefull to make a little guide about how to work with textures (resizing and so), although i already figured that out myself :)

for the rest i am already :goinpostal: with the guides right now, enyoing fooling around with PostED, soon i can start building a real map instead of tests :)

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#5 User is offline   H8_G0d 

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Posted 26 April 2003 - 10:28 PM

a sky box tutorial would be extremely helpful. I've been stuck on that mainly. A tutorial for bsp terrain and all that would be nice too. I've barley started learning the Unreal Editor so could you dumb it down for me?
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#6 User is offline   riggen 

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Posted 27 April 2003 - 02:29 PM

hmm...this doesnt need a tut really...
why bspterrain?! terrainedit (the normal terrain) is much better!
ok, as soon as possible (first the door and window tut) i gonna make a terrain tut and then a skyzone...

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#7 User is offline   Chaos 

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Posted 27 April 2003 - 03:26 PM

How about a tutorial on how to change the mainmenu... use Shell.u to add more menus, and shell.int to change the current menus

Change text, colour, size, font, etc...

could I join your little team ? :hmmm:  :laugh:  :sly:  :devil: :)

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#8 User is offline   riggen 

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Posted 27 April 2003 - 04:09 PM

if you know something you think others might want to know to write a tut!

better ask neffy, he's the "leader"  :;):

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#9 User is offline   H8_G0d 

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Posted 27 April 2003 - 07:09 PM

well i'm pretty lame so i don't know the difference but i need to figrue out how to make outdoor terrain like moutains, hills etc.
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#10 User is offline   riggen 

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Posted 28 April 2003 - 01:08 PM

thats very easy...ok so itll follow NOW before the doors tut (got problems with this currently) but there is a window tut available!
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#11 Guest_cool dude_*

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Posted 29 April 2003 - 01:26 PM

Hi Psychoo,

How do u go up/down in the dynamic light view of the ed ?
i could not figure out how to go up one level

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#12 User is offline   Hao Niu-rou 

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Posted 29 April 2003 - 08:52 PM

2D View Movement
To move your view around in the 2D windows hold the left mouse button and move the mouse around. This will move your view up, down, left and right. Holding both mouse buttons and moving the mouse will zoom your view in and out.


3D View Movement
Holding the left button and moving the mouse left and right will pan your view in that direction. Holding the right button and moving will roll your view up, down, left and right. Holding both buttons will slide your view up, down, left and right

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#13 User is offline   riggen 

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Posted 29 April 2003 - 09:57 PM

thx to hao!

but read those damn tuts, i explained 2d movement there ok not 3d movement (i mean in perspective viewport) but 2d!  :P
:;):

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#14 User is offline   owenneil 

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Posted 30 April 2003 - 09:16 AM

i see its already on here but yea doors and outside stuff
im getting the rest.

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#15 User is offline   riggen 

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Posted 30 April 2003 - 02:45 PM

im on the terrain tut, gonna post it this evening i think.
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