Terrain X and Y sizes
lol help
#1
Posted 06 February 2007 - 10:27 PM
#8
Posted 09 February 2007 - 05:30 PM
MentalMan, on Feb 9 2007, 06:09 PM, said:
Those were zoneportals
I can do theme now
--------Edit--------
I know that this is been posted million times but i am toooooo lazy to search for it. Where can i do my own Static Meshes?
-----.Edit 2------
Usually i am bugging MentalMan with these questions....now i know, thats wrong.....bugging one guy with stupid questions and not letting him do what he wants.....so... NOW I AM GOING TO BUG YOU ALLL! MUHAHAHAHAH
This post has been edited by Chirurg: 09 February 2007 - 05:36 PM
#11
Posted 12 February 2007 - 07:57 PM
Now i have problems with water! I add fluid(something) info to a hole - set the texture (under skins), then set the x and y size to 256. When i play it, the water is tooo buggy. The whole game becomes lagged and the water texture jumps up and down (lol that sounds stupid xD ). Dunno if the problem is that i have a really BIG hole - i have to add two fluid(something) infos to fill that (all x and y sizes set to maximum). Or maybe the texture is buggy. HELP!
#12
Posted 13 February 2007 - 01:18 AM
http://unreal.gamede...rials/ued.shtml
#13
Posted 13 February 2007 - 02:24 PM
wolve, on Feb 13 2007, 02:18 AM, said:
http://unreal.gamede...rials/ued.shtml
Theres another wolve? this cant be! BURN HIM!
#14
Posted 13 February 2007 - 05:54 PM
wolve, on Feb 13 2007, 02:18 AM, said:
http://unreal.gamede...rials/ued.shtml
UH KICK ASS WOLVE
edit:
um......water zone info?
This post has been edited by Chirurg: 13 February 2007 - 06:15 PM
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