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Game filetypes and how to open them

#1 User is offline   Neffy 

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  • Joined: 18-April 03

Posted 24 April 2003 - 04:41 PM

This is basically a key to the different extensions used by postal2
.utx = Texture files, open using the texture browser in PostED or export them with http://www.wotgreal.com exporter

.uax = Sound files, Export and import .wav files using the sound browser

.usm = Static meshes, all the models like cars/chairs/doors etc. are static meshes, found with....you guessed it, the Static Mesh browser

.ukx = Animations, all animations, open with animation browser

.uc = The game code, open with notepad or http://wotgreal.com Wotgreal

.fuk = The map type used by Postal2

(lol into just auto pilot with that thanks frog)

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#2 User is offline   Frog102 

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Posted 24 April 2003 - 10:11 PM

uhhh... neffy,

".u - The game code"

isn't *.uc UnrealScript, and *.u what you get when you compile it? thats a little correction you may want to make...

oh, and btw, are you looking for help with /postaled/? I'd like to join up, help with tutorials. I'll send you a message.

--Frog102

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#3 User is offline   Neffy 

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  • Joined: 18-April 03

Posted 24 April 2003 - 11:33 PM

.........me? error? pfff yeah right *runs* lol, thanks man ive been playing too much morrowind, my mind is fried
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