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Spawning

#1 User is offline   renzor 

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Posted 02 April 2006 - 04:56 PM

Hello,

I like to spawn multiple bystanders with some spawnspawners.
The thing is, when i kill one of the bystander, it must trigger my counter.
With a single bystander spawn, it works perfectly but when i try to use a spawnspawner, it goes wrong.
I noticed that when i trigger a spawnspawner, it automatically triggers my counter and that's not what i want. I want the counter to be triggered only when i kill the bystander and not when it spawns.

Hope some of you know how to get it working ;)


*Ps... one more question. I'm modelling some objects to put into my map. Does anyone know how many polygons the engine can take?


Greetzz :) :goinpostal:
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#2 User is offline   wolve 

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Posted 02 April 2006 - 05:13 PM

well the trigger probs i have no idea,best bet would be to open up kameks mortal kombat map and see how he did it (i do this with other maps too if i can't figure it out)
that is if you have AW and AW7.

polygons ive managed to import 2000,but don't use an alpha texture on it or it will crash the editor best to keep it under 800.
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#3 User is offline   Toploader 

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Posted 02 April 2006 - 06:36 PM

renzor, on Apr 2 2006, 04:56 PM, said:

Hello,

I like to spawn multiple bystanders with some spawnspawners.
The thing is, when i kill one of the bystander, it must trigger my counter.
With a single bystander spawn, it works perfectly but when i try to use a spawnspawner, it goes wrong.
I noticed that when i trigger a spawnspawner, it automatically triggers my counter and that's not what i want. I want the counter to be triggered only when i kill the bystander and not when it spawns.

Hope some of you know how to get it working ;)


*Ps... one more question.  I'm modelling some objects to put into my map. Does anyone know how many polygons the engine can take?


Greetzz :)  :goinpostal:

With a single bystander, you make the 'event' the kill counters name. With a spawner, you made the tag the kill counters name. Hope that helps.

EDIT and how many ploys the enigne will take depeads on your pc ;)

This post has been edited by Toploader: 02 April 2006 - 06:37 PM

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#4 User is offline   renzor 

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Posted 02 April 2006 - 10:51 PM

Toploader, on Apr 2 2006, 06:36 PM, said:

renzor, on Apr 2 2006, 04:56 PM, said:

Hello,

I like to spawn multiple bystanders with some spawnspawners.
The thing is, when i kill one of the bystander, it must trigger my counter.
With a single bystander spawn, it works perfectly but when i try to use a spawnspawner, it goes wrong.
I noticed that when i trigger a spawnspawner, it automatically triggers my counter and that's not what i want. I want the counter to be triggered only when i kill the bystander and not when it spawns.

Hope some of you know how to get it working ;)


*Ps... one more question.  I'm modelling some objects to put into my map. Does anyone know how many polygons the engine can take?


Greetzz :)  :goinpostal:

With a single bystander, you make the 'event' the kill counters name. With a spawner, you made the tag the kill counters name. Hope that helps.

EDIT and how many ploys the enigne will take depeads on your pc ;)

yeah i know it works with a single bystander.. but i need to get it to work with spawnspawners. Its more fun then :P.
I try to figure out how they did it in "vinceshouse" but it seems not to work for me.

Here is what i did.

I placed 4 spawnspawners in the map. I tagged them "Spawn1" and typed in the event box "kill1".
Then i placed 2 triggers in the map. One normal trigger and one AWtrigger.
The normal trigger needs to get the spawnspawners to work so in the event box i typed "Spawn1".

I want to use the AWtrigger as counter so in the "timestotrigger" box i typed "4".
In the event box of the AWtrigger i typed "Door1". and i tagged it "kill1".

I want the door to be opened only when the 4 spawned bystanders are dead.

the problem is that when i trigger the normal trigger, the bystanders will spawn but the door will open too without killing them. :'(


Greetings :)
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#5 User is offline   Toploader 

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Posted 03 April 2006 - 02:57 PM

If in your scripted trigger, you kill counter tag is 'kill1'

Then the tag to your spawners need to be 'kill1' NOT the event like it is with a bystander.
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#6 User is offline   renzor 

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Posted 03 April 2006 - 03:30 PM

Ah thanks dude.. i get the counter in the hud.. I only have to find out how to get it trigered so it counts up when i kill them..

Thanks for the help so far :)

This post has been edited by renzor: 03 April 2006 - 03:35 PM

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#7 User is offline   renzor 

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Posted 03 April 2006 - 04:50 PM

Hmmz i can't get it to work..the counter shows up but
the counter triggers only when my spawnspawner has been trigered and not when i kill a spawned person..

This post has been edited by renzor: 03 April 2006 - 05:00 PM

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#8 User is offline   renzor 

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Posted 04 April 2006 - 05:16 PM

Ok everything works great now ;)

Thanksfor your help Wolve & Toploader
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#9 User is offline   Toploader 

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Posted 04 April 2006 - 07:12 PM

No problem, and please do sign up to www.purepostal.com too, I visit that site every day and will be sure to help you.
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