It's much more fun if they shoot back ya know.
Page 1 of 1
how do I spawn bystanders with weapons?
#4
Posted 25 March 2006 - 09:52 PM
Quote
[20:47] Toploader: ok this is a cool little trick
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
This post has been edited by Oagh: 26 March 2006 - 03:27 AM
#5
Posted 25 March 2006 - 10:03 PM
SKillMaster, on Mar 25 2006, 11:52 PM, said:
Quote
[20:47] Toploader: ok this is a cool little trick
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
thanks for posting that skill
#8
Posted 26 March 2006 - 12:08 AM
Well, this was at MSN, but I usually hang out in our Eternal Damnation IRC Room, Im glad about everyone who stops by.
Our address is irc://irc.gamesurge.net/eternaldamnation
And at gamesurge there are the channels #postal2 and #thedude as well
Our address is irc://irc.gamesurge.net/eternaldamnation
And at gamesurge there are the channels #postal2 and #thedude as well
#10
Posted 26 March 2006 - 03:28 AM
SKillMaster, on Mar 25 2006, 09:52 PM, said:
Quote
[20:47] Toploader: ok this is a cool little trick
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
[20:47] Toploader: open your actor class browser and find the pawn you wanna spawn
[20:53] Toploader: ok, now you have your pawn selected in the browser, right click and new
[20:53] Toploader: build it into the 'mylevel' package and name it
[20:54] Toploader: click ok then right click and edit script
[20:54] Toploader: on your new pawn
[20:54] Toploader: then just complie script changes
[20:55] Toploader: then
[20:55] Toploader: right click on your new pawn again and open default propiertes
[20:55] Toploader: within the default propoerites, you can change anything you please
[20:55] Toploader: skins, the lot
[20:56] Toploader: as if it was a pawn
[20:56] Toploader: then once you have finished ajusting it all
[20:56] Toploader: editscript and compile changes again
[20:56] Toploader: and your done!
[20:56] Toploader: spawn your new pawn
[20:56] Toploader: it will show up in the pull down list
I meant to say Nice the frist time,wrong butten
Page 1 of 1
Sign In
Register
Help
Add Reply
MultiQuote