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Importing Models from other games
Is a MILLION USD question?

#1 User is offline   tiger@sound.net 

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Post icon  Posted 09 November 2005 - 09:51 PM

Imagine finding this site, for the very first time.
PolyCount at PlanetQuake
And you don't really know what to do.
(For Postal2, do I start with basic UT Models or should I start higher?)

› UT2004 Models
› UT2004 Vehicles
› UT2003 Models
› Quake 3 Models
› UT Models
› JKA Models
› JK2 Models
› GTA3 Models
› Serious Sam Models
› Quake 2 Models

Or should I simply GIVE UP?
(Figuring that the software will simply cost too much for just having some fun.) B)
And ONLY God knows what PostEd will begin to think about a "foreign model"? :lol:

*** This kind of VIEW might hurry up those 3D sights for the player in Postal2?
Quake3 - DangerGirl :devil:
(Now, if we could simply replace the Dude's male-voice with a female-voice, like they have been doing for Quake Players, for about a DECADE or more?)
And where are our Postal Babes, as Player models, when we need them?
BTW, our Postal Babes went over to UT2004, quick enough? :devil:
Postal Babes for UT2004

This post has been edited by tiger@sound.net: 10 November 2005 - 08:57 PM

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#2 User is offline   Oagh 

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Posted 02 December 2005 - 11:48 PM

what do you whant to do?
There to much info ....
I m lost
Do you whant a free 3D Object Converter?
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#3 User is offline   tiger@sound.net 

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Post icon  Posted 03 December 2005 - 06:32 AM

Oagh, on Dec 2 2005, 06:48 PM, said:

what do you whant to do?
There to much info ....
I m lost
Do you whant a free 3D Object Converter?

Hello Oagh.
(I have this FEELING that "Nothing is for FREE around anything UnReal"?) :D
And for my simple tricks, I want for NOTHING, except more patience and luck. B)

But I come from that generation of Quake (1) and Quake 2, where almost EVERYTHING was either free or it would cost a very small donation.

And I would guess that the "bottom line", for Postal 2 and RWS, would be thus.
"How much demand is there for new characters roaming around our land of P2?"

And is there enough demand for a "female Dude" to start competing in that very large market? (This would require a female voice-actress to accomplish this major trick.) But this might invite more females into Postal, both online and for SP gameplay? Plus those, who related to playing and helping to save Lara Croft, might appreciate helping a new "Postal Babe Dude" within our P2, also?

And then,
a new use-able 3D view might make this into a very pleasure-able experience? :devil:

(And BTW, RWS, having female-voices was a "norm" in Quake, a LONG time ago.)

This post has been edited by tiger@sound.net: 03 December 2005 - 06:50 AM

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#4 User is offline   Oagh 

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Posted 04 December 2005 - 02:26 AM

http://web.t-online.hu/karpo
The Link is the official homepage for 3D Object Converter, a powerful 3d model translation and interactive viewing shareware tool that allows arbitrary 3d model data to be imported from external sources, exported to various industry standard 3d file formats with great accuracy and quality. The program supports 426 file formats
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#5 User is offline   tiger@sound.net 

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Post icon  Posted 04 December 2005 - 11:24 AM

Oagh, on Dec 3 2005, 09:26 PM, said:

http://web.t-online.hu/karpo
The Link is the official homepage for 3D Object Converter, a powerful 3d model translation and interactive viewing shareware tool that allows arbitrary 3d model data to be imported from external sources, exported to various industry standard 3d file formats with great accuracy and quality. The program supports 426 file formats

Quote

How can I register ?

1. Send me the filled Order form together with

- Cash (EUR 40 or USD 50) by registered mail.

Please be sure the e-mail address on the order form is correctly spelled.

2. Online over the Internet

Share*It (EUR 45 or USD 55)


Let us see, now.
I would be creating one "Great White shark" object or model for my JAWs idea.
(It might have about half a dozen body and tail motions, along with some jaw-biting actions, perhaps? And then I would scale that down, using PostEd, for a few more much smaller "companion sharks". And then, unfortunately, I would be totally done with that "3D Object Converter", for one model at EUR 40.) :(

And since I have not completed the normal swimming actions with their dog model in my test pool, then it would be a little too early to worry about a better shark model. (BTW, right now, the dog acts more like a "hungry cork" as he bobbles at you and then he easily gets stuck, all over the place!) :(

This post has been edited by tiger@sound.net: 04 December 2005 - 12:00 PM

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#6 User is offline   Oagh 

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Posted 04 December 2005 - 04:34 PM

You have to register?
I did not have to register.
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#7 User is offline   tiger@sound.net 

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Post icon  Posted 04 December 2005 - 11:18 PM

Oagh, on Dec 4 2005, 11:34 AM, said:

You have to register?
I did not have to register.

Oagh, just wait until you get to the file format that you really want. :(
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#8 User is offline   Oagh 

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Posted 05 December 2005 - 04:56 AM

hahah :D
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#9 User is offline   Toploader 

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Posted 16 December 2005 - 11:51 PM

Holy shit, this is useful! Thanks man, now I can try and steel stuff from other engines as well as unreal engine games :P

Damn it tiger, sign up to purepostal god damn it! Please? I'll personally get more people to these forums if you and oagh come and join us too :upside:
(lol, sorry I just found that persistent nagging is a good way to build a community)

This post has been edited by Toploader: 16 December 2005 - 11:52 PM

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#10 User is offline   MentalMan 

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Posted 16 December 2005 - 11:54 PM

yea pure postal is a nice forum !
no free beer but, hey! ;)
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#11 User is offline   Oagh 

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Posted 17 December 2005 - 12:35 AM

Did I here some on say "Free Beer"?
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#12 User is offline   tiger@sound.net 

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Post icon  Posted 17 December 2005 - 03:00 AM

Toploader, on Dec 16 2005, 06:51 PM, said:

Holy shit, this is useful! Thanks man, now I can try and steel stuff from other engines as well as unreal engine games :P

Damn it tiger, sign up to purepostal god damn it!  Please? I'll personally get more people to these forums if you and oagh come and join us too  :upside:
(lol, sorry I just found that persistent nagging is a good way to build a community)

Heck, Toploader, I really do appreciate the invitation.
But Postal Master Oagh would be the one with the abilities to REALLY draw a crowd.
(And his almost infinite Postal knowledge helps this noobie think-up new stuff, a lot.) :)

And, for me, I really need to hang-out here, as much as I can, to try and help this CLASSIC Postal forum. (Especially since the Postal Network is one of our best bets for much better international contacts and that will benefit our entire world of Postal for a very long time, you know.) B)

This post has been edited by tiger@sound.net: 17 December 2005 - 11:39 PM

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#13 User is offline   Toploader 

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Posted 17 December 2005 - 12:03 PM

I'm not say leave, I'm saying use both lol.
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