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WHEN THE **** IS ED COMING OUT ITS TEH 5th of NOV!
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#1 User is offline   azki 

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Posted 05 November 2005 - 02:01 AM

Hello they said its due for release on halloween its past that way past that and yet no ED?
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#2 User is offline   SKillMaster 

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Posted 05 November 2005 - 10:29 AM

dopamine said:

Look, just so you guys don't lose "hope" it is beyond the point where we can give up. IE, it's like...done. With minor shit to do. So just sit and be patient, the mod did not die, and we are not just stringing you guys along. Hell it is more or less at a releasable stage, but we gotta tie up all lose ends, and that just takes time. That's all.

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#3 User is offline   Valiad 

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Posted 07 November 2005 - 12:07 PM

Remind me, Master O' Skills... Do you need Share The Pain Apocolypse Weekend to run ED?
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#4 User is offline   P Dude 

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Posted 07 November 2005 - 01:08 PM

well,firstly a version for AW will be released,then later for those who only have P2,or P2STP
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#5 User is offline   SKillMaster 

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Posted 07 November 2005 - 06:03 PM

Ya, P Dude is right!

Quote

We just got permission from RWS that if you are looking forward to playing this mod, that you will be able to play it WITHOUT owning AW. So at first, a package will be released for those with AW, and afterward, a package for you unlucky fools without it. (You have to own at LEAST a copy of the original Postal 2 of course)

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#6 User is offline   Valiad 

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Posted 09 November 2005 - 02:49 AM

Awesome.
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#7 User is offline   tiger@sound.net 

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Post icon  Posted 19 November 2005 - 08:23 PM

azki, on Nov 4 2005, 09:01 PM, said:

Hello they said its due for release on halloween its past that way past that and yet no ED?

(Let me re-use his question, here, for a much more practical one. Okay?) B)

"When are the required PC and Mac system-specifications, for AW, coming out?"

I need to know, so I can plan for money and time to upgrade my 512MB of RAM.
(BTW, I am guessing that my 2GB swap file and 128MB for graphics are A-Okay?)

And any "early sharing" of this knowledge might benefit a lot of us?

*** A small repeated idea for us, non-PayPal folks. ***
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit. B)

This post has been edited by tiger@sound.net: 19 November 2005 - 08:41 PM

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#8 User is offline   Toploader 

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Posted 20 November 2005 - 12:10 PM

tiger@sound.net, on Nov 19 2005, 08:23 PM, said:

azki, on Nov 4 2005, 09:01 PM, said:

Hello they said its due for release on halloween its past that way past that and yet no ED?

(Let me re-use his question, here, for a much more practical one. Okay?) B)

"When are the required PC and Mac system-specifications, for AW, coming out?"

I need to know, so I can plan for money and time to upgrade my 512MB of RAM.
(BTW, I am guessing that my 2GB swap file and 128MB for graphics are A-Okay?)

And any "early sharing" of this knowledge might benefit a lot of us?

*** A small repeated idea for us, non-PayPal folks. ***
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit. B)

Dont worry, if your pc can run AW then it will be able to run this. Timwambolt only has a modest pc himself and he's making sure it runs smooth.

EDIT And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.

This post has been edited by Toploader: 20 November 2005 - 12:12 PM

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#9 User is offline   SKillMaster 

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Posted 20 November 2005 - 12:20 PM

Toploader, on Nov 20 2005, 01:10 PM, said:

And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.

...and that's why I hate my processor. <_<
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#10 User is offline   tiger@sound.net 

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Post icon  Posted 20 November 2005 - 08:15 PM

Toploader, on Nov 20 2005, 07:10 AM, said:

Dont worry, if your pc can run AW then it will be able to run this.  Timwambolt only has a modest pc himself and he's making sure it runs smooth.

EDIT And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.

So, at 2.5GHZ CPU speed,
I should never had a problem with any of the Postal2/UnReal games or mods?

But GPF errors are CPU RAM based errors, which is a different scenario.
(Basically, all the details of any GPF error are rather irrelevant to the actual GPF problem, itself.)

It's kind of like driving a car with very little gasoline or petrol.
The "random details" of when and where or what the car was doing, do not really matter. Because it only matters that you finally ran out of fuel. Oops! :D

And if we consider the amount of left-over and useable CPU RAM as "fuel",
then all of our GPF errors are simply "random details" that happened when we ran out of CPU RAM. B)

*** BTW, could you give us Tim's PC details? ***

So, let's talk about a "detail" that could be covered in about a minute or two by RWS.

Quote

*** A small repeated idea for us, non-PayPal folks. ***
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit.

(Sorry about that quote, but I get tired of asking about an obvious benefit for the MANY, you know.) <_<

This post has been edited by tiger@sound.net: 21 November 2005 - 10:55 PM

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#11 User is offline   tiger@sound.net 

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Post icon  Posted 20 November 2005 - 08:38 PM

SKillMaster, on Nov 20 2005, 07:20 AM, said:

Toploader, on Nov 20 2005, 01:10 PM, said:

And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.

...and that's why I hate my processor. <_<

And you should be looking for any and all ways to reduce your CPU's workload.
(That's one of the reasons that I started that Boot Disk idea for Windows.)
Reducing tasks, within your Windows Task Manager, will benefit both RAM and CPU.

Boot Disk scenarios, for minmal system usage, were EASY back in the Windows 95 and 98 days. (But not so, with these newer Windows "resource monsters".) <_<

Right now, in general,
I would say that being able to re-boot into a Safe Mode, but including all of your Window's DirectX functions, would be a fairly decent "Boot Disk" idea for a lot of us. (But I don't have the answer to that idea, yet.)

So, are there any German "Windows rocket scientists", around here? B)

This post has been edited by tiger@sound.net: 20 November 2005 - 08:43 PM

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#12 User is offline   Mr. Pink 

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Posted 21 November 2005 - 10:33 PM

Does the GPF error have anything to do with AW7 being a demo version. Is it a something within the game that can be fixed? Or does it only have to do with ur own personal pc.

This post has been edited by Mr. Pink: 21 November 2005 - 10:35 PM

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#13 User is offline   tiger@sound.net 

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Post icon  Posted 21 November 2005 - 11:18 PM

Mr. Pink, on Nov 21 2005, 05:33 PM, said:

Does the GPF error have anything to do with AW7 being a demo version.  Is it a something within the game that can be fixed?  Or does it only have to do with ur own personal pc.

(I really do wish that I could give you a very positive "YES" for your question.) <_<

Like, "YES, I must have the very worst PC in the entire UNIVERSE!"
And "YES, it must be ONLY my PC that is failing, so badly."
(P4 2.5GHZ + 512MB + 128MB video + 2GB virtual mem, simply, has its problems.)
B)

But lots of others, on the RWS Board, will comfirm a problem with the AW7 Demo.
(And if you look around you will find plenty of "P2 and P2STP errors" that have been reported, also.)

PS, re-installing your Postal game will correct some of these errors, occassionally. (And why the Postal2.exe and/or the UnrealEd.exe is disturbing the installed-game, because of a system error, is beyond me. Sorry.) :(

But, HELL YES, I have the utmost FAITH in Kamek and the ED Team!
(Kamek reported that he has some sort of modification, working in background, that will help with lots of errors.) And, now, I wished that we had Kamek's latest mod for his AW7's final-version, to confirm things for ED, you know.

This post has been edited by tiger@sound.net: 21 November 2005 - 11:47 PM

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