WHEN THE **** IS ED COMING OUT ITS TEH 5th of NOV!
#2
Posted 05 November 2005 - 10:29 AM
dopamine said:
#5
Posted 07 November 2005 - 06:03 PM
Quote
#7
Posted 19 November 2005 - 08:23 PM
azki, on Nov 4 2005, 09:01 PM, said:
(Let me re-use his question, here, for a much more practical one. Okay?)
"When are the required PC and Mac system-specifications, for AW, coming out?"
I need to know, so I can plan for money and time to upgrade my 512MB of RAM.
(BTW, I am guessing that my 2GB swap file and 128MB for graphics are A-Okay?)
And any "early sharing" of this knowledge might benefit a lot of us?
*** A small repeated idea for us, non-PayPal folks. ***
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit.
This post has been edited by tiger@sound.net: 19 November 2005 - 08:41 PM
#8
Posted 20 November 2005 - 12:10 PM
tiger@sound.net, on Nov 19 2005, 08:23 PM, said:
azki, on Nov 4 2005, 09:01 PM, said:
(Let me re-use his question, here, for a much more practical one. Okay?)
"When are the required PC and Mac system-specifications, for AW, coming out?"
I need to know, so I can plan for money and time to upgrade my 512MB of RAM.
(BTW, I am guessing that my 2GB swap file and 128MB for graphics are A-Okay?)
And any "early sharing" of this knowledge might benefit a lot of us?
*** A small repeated idea for us, non-PayPal folks. ***
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit.
Dont worry, if your pc can run AW then it will be able to run this. Timwambolt only has a modest pc himself and he's making sure it runs smooth.
EDIT And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.
This post has been edited by Toploader: 20 November 2005 - 12:12 PM
#10
Posted 20 November 2005 - 08:15 PM
Toploader, on Nov 20 2005, 07:10 AM, said:
EDIT And it may interested you to know that the unreal engine is possessor based, so the speed of your processor is more important then your gpu.
So, at 2.5GHZ CPU speed,
I should never had a problem with any of the Postal2/UnReal games or mods?
But GPF errors are CPU RAM based errors, which is a different scenario.
(Basically, all the details of any GPF error are rather irrelevant to the actual GPF problem, itself.)
It's kind of like driving a car with very little gasoline or petrol.
The "random details" of when and where or what the car was doing, do not really matter. Because it only matters that you finally ran out of fuel. Oops!
And if we consider the amount of left-over and useable CPU RAM as "fuel",
then all of our GPF errors are simply "random details" that happened when we ran out of CPU RAM.
*** BTW, could you give us Tim's PC details? ***
So, let's talk about a "detail" that could be covered in about a minute or two by RWS.
Quote
Is RWS going to have a very simple donations page, using credit cards, for the ED Team? (And if the credit-card company charges for these transactions then simply tell us by what ratio on the page.) And then, optionally, we can help to pay for those charges by increasing our donations by just a small a bit.
(Sorry about that quote, but I get tired of asking about an obvious benefit for the MANY, you know.)
This post has been edited by tiger@sound.net: 21 November 2005 - 10:55 PM
#11
Posted 20 November 2005 - 08:38 PM
SKillMaster, on Nov 20 2005, 07:20 AM, said:
Toploader, on Nov 20 2005, 01:10 PM, said:
...and that's why I hate my processor.
And you should be looking for any and all ways to reduce your CPU's workload.
(That's one of the reasons that I started that Boot Disk idea for Windows.)
Reducing tasks, within your Windows Task Manager, will benefit both RAM and CPU.
Boot Disk scenarios, for minmal system usage, were EASY back in the Windows 95 and 98 days. (But not so, with these newer Windows "resource monsters".)
Right now, in general,
I would say that being able to re-boot into a Safe Mode, but including all of your Window's DirectX functions, would be a fairly decent "Boot Disk" idea for a lot of us. (But I don't have the answer to that idea, yet.)
So, are there any German "Windows rocket scientists", around here?
This post has been edited by tiger@sound.net: 20 November 2005 - 08:43 PM
#13
Posted 21 November 2005 - 11:18 PM
Mr. Pink, on Nov 21 2005, 05:33 PM, said:
(I really do wish that I could give you a very positive "YES" for your question.)
Like, "YES, I must have the very worst PC in the entire UNIVERSE!"
And "YES, it must be ONLY my PC that is failing, so badly."
(P4 2.5GHZ + 512MB + 128MB video + 2GB virtual mem, simply, has its problems.)
But lots of others, on the RWS Board, will comfirm a problem with the AW7 Demo.
(And if you look around you will find plenty of "P2 and P2STP errors" that have been reported, also.)
PS, re-installing your Postal game will correct some of these errors, occassionally. (And why the Postal2.exe and/or the UnrealEd.exe is disturbing the installed-game, because of a system error, is beyond me. Sorry.)
But, HELL YES, I have the utmost FAITH in Kamek and the ED Team!
(Kamek reported that he has some sort of modification, working in background, that will help with lots of errors.) And, now, I wished that we had Kamek's latest mod for his AW7's final-version, to confirm things for ED, you know.
This post has been edited by tiger@sound.net: 21 November 2005 - 11:47 PM
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