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Here at the Postal Network we strive to host all possible files related with POSTAL and RWS. If you have a file you'd like to have it hosted and you're wondering how it works, please read below.

Thank you.

GENERAL GUIDELINES

POSTAL 2 FILES

OTHER FILES


 

GENERAL GUIDELINES

 

The Process

If you never had a file hosted by us then here's a small idea on the process.

You contact us >> We get your file >> We upload it to our server >> We update the site

This process has no defined timeline so it can take from minutes to days.

Now read below and make sure you have followed every guideline as possible. Once you know what to do, you'll get used to it.

 

Creating Information

People who download your files will most likely want to know what expects them. Therefore, always include a small readme.txt file with a description of what they have downloaded. You may add personal information or not, it's up to you.

For custom maps, please use this Readme Template (thanks Patrick!). Even if your file is not a map, you might want to see that readme template for ideas and even adapt it to your file.

Everyone likes instructions so make sure you include the right instructions on how to use your files.

 

Compacting Files

ALWAYS compress your files. We initially picked the Zip format and therefore in order to keep consistency we are keeping it, even if sometimes other compress methods be smaller (but usually not that significant).

Also, do not send loose files. Pack everything you want to send, even if you are just sending 1 file. If you need a Zip program, try using winzip.

 

Checking Size

Is your compressed file below 1mb (note: 1 megabyte)? Then you may send it to our email. If not, please check below in the "Sending the files" for additional instructions on how to get your file to us.

 

Determining the category

What type of file is it? A map? a splash screen? Make sure you see additional guidelines for each type of file.

 

Screenshots

In-game screenshots help other users to have an idea of your work before downloading the file. If you have a map then screenshots are imperative! You may add up to 4 screenshots per file, and annex them in the email when you send us (or include in the compressed file).

 

Sending the files

Alright! It's time to send your files.

1st time having your file hosted? If you never had a file hosted, and therefore there is no author information, please include the name you wish to have the work credited for; You can also include your website and an email contact, although they are optional.

Already have a file hosted? If we have your author information already then just include your name. We'll then bind your file to your name. 

Add a brief description on what you are sending us in the email too, please.

 

So, how will you send us your file? Well you have several methods. Here's what we suggest:

  1. If you can have your file hosted temporarily, on your server or some friend's server, then just give us the link so we can download it.
  2. Can't have it hosted elsewhere? Well, try using websites like Rapidshare.de or Yousendit.com - Then email us with the link where we can download.

 

All done? Ok. Then our email is: files@postalnetwork.org

If everything is ok, we will not email you, but if something is missing or there's a problem we will contact you asap.

So, when will your file be hosted? Well it depends. It can take from minutes to days. It depends on how real life outside the screen demands, so please bare with us. Thanks!


 

POSTAL 2 FILES

Splash Screens

Do not send just the .bmp file. Compress the image and a small text file with description of the what the file is.

 

Texture-Mods

Most texture-mods alter the original files so always include what files will your mod change and how to create a backup and the respective instructions on how to use the files. 

Also, by experience if your mod requires the user to manually alter the textures, instead of just replacing the original texture file, most users will feel tempted in NOT trying it out due to the complicated steps required.

 

Maps

Make sure you use the Readme Template along with your map. 

If its a single-player map don't forget to add the prefix "cus-" before the name of the map. 

An example: cus-mymap.fuk

 

If its a multiplayer map make sure you add the prefix that matches its game mode. Deathmatch maps have the prefix DM- (e.g. dm-mymap.fuk ).

 

Other Mods

Because mods require the user to make some changes manually, always include the specific instructions. Some mods alter the original files so always include what files will your mod change and how to create a backup.


 

OTHER FILES

 

Movies and Audio

Most movies are always big in size so we suggest you in trying to keep them below 30mb. How to do this? Well, you will most likely need to encode the file in a special format (like DivX) or just reduce its quality (be its image or sound).

 

Everything Else

We can't think of any other type right now, so if didn't see your type of file here don't go postal yet. We're always open to every file, as long as it is related with the game or the community.

 

 

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