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Interview with Vince Desi -
November 24, 2003.
As Running With Scissors
announces the self-publishing of POSTAL 2: Share The Pain, the
Multiplayer Edition of the game and POSTAL 3 gets confirmed for
PC and Xbox, Vince Desi, RWS' founder and CEO, answers some
brief questions on what's going on.
PostalNetwork: Why did RWS
decide to self-publish POSTAL 2: Share The Pain?
Vince Desi:
The most important reason is that we know and understand the
product better than anyone, and self publishing gives us total
control. We dont have to listen to some idiot who has no
experience in development or marketing and who overcharges for
services he doesn't perform. Thats the classic publisher who
screws you in the game industry and of course they all claim to be
be different, bullshit.
PN: What happened with
Whiptail Interactive, when we met at ECTS I thought you and the
president were close?
Vince Desi:
Since late last week I've been
bombarded with calls and emails from the media and fans asking me
What happened with your publisher? and more important, Is POSTAL 2
multiplayer coming out for Xmas? Everyone here is busting their
ass trying as hard as we can to get POSTAL 2: Share The Pain out
for Xmas. As for what hapenned between us and our ex-publisher,
heres what I have to say:
Yesterday, it was brought to my
attention by one of the nice fellas at my ex publisher, that I
cannot discuss or comment on what the terms of our divorce are,
thats fine no problem. However, it is important for the record to
note that Running With Scissors terminated the agreement with them
for a variety of breaches on their part. I have no further comment
on the details.
However, our fans, people in
the game industry, and especially the development community
deserve to know the truth and how I feel about the
situation. Let me put it this way... if I was dying of a rare
disease and he was the only one who had the cure, I would commit
suicide first before seeking his help.
PN: Will this imply any future projects?
Vince Desi:
Shit yeah, I've already got developers calling and asking for
help. The industry typically ignores the small independent
developer, not us, I look forward to helping developers publish
their titles and really work on a partnership level. We're still a
developer and that will help us as a publisher.
PN: Will the game be
available outside the U.S. and in Europe?
Vince Desi:
Yes, POSTAL 2: Share The Pain will also be available in Japan and
Russia.
PN: Is RWS aiming for any
specific date for the release of POSTAL 2: Share The Pain?
Vince Desi:
In the USA it will be in stores for Xmas and also in Japan. For
Europe and Russia it looks like after New Years.
PN: Can you share any preliminar
information on POSTAL 3?
Vince Desi:
All I can say is we will always strive to make the next thing we
do more outrageous than anything we've ever done before, thats a
promise!
PN: Will the Xbox version [of
POSTAL 3] be developed by RWS?
Vince Desi:
The plan is to develop POSTAL 3 for the Xbox and PC, and we would
design and develop both in-house. No matter what I can guarantee
that all POSTAL products will always be designed by RWS.
Links:
POSTAL 2 -
www.postal2.com
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